Completed computer science courses

  • Ph.D. School in Scienfitic GPU Computing
  • Particle-based simulation of snow drifting in an Eulerian wind field (masters thesis)
  • Action recognition in motion capture data (graduate project)
  • Nonlinear constrained optimization (graduate course)
  • Nonlinear Finite Element Model (graduate project)
  • Smoothed Particle Hydrodynamics (SPH) astronomical models (graduate project)
  • Computational physics (graduate course)
  • Parallel implementation of large scale crowd simulation with CUDA (graduate project)
  • Machine learning for pattern recognition (graduate course)
  • Image processing (graduate course)
  • 3D-computer vision (graduate course)
  • Artificial intelligence (graduate course)
  • Robot-eksperimentarium (graduate course), software controlling robots
  • Billedanalyse, vision og ComputerGrafik (DTU graduate course), image analysis
  • Kunstig intelligens og spilteori (DTU graduate course), artificial intelligence
  • Computer Graphics (DTU graduate course)
  • Bachelor project, procedural planetary landscapes
  • Scientific Computing (graduate course)
  • Algoritmer og Datastrukturer, algorithms and data structures
  • Multimedieteknologi, media compression and HCI
  • Datalogi 0GA, introductionary computer science
  • Datalogi V - Grafik, graphics programming
  • Linear algebra
  • Datalogi 0GB, object oriented programming and analysis
  • Introduction to mathematics, a first years course for mathematics students
  • Maskinarkitektur, computer architecture
  • Styresystemer og multiprogrammering, operating systems and multi programming
  • Datanet, network technology and methods
  • Distribution og databaser, databases
  • Distribuerede systemer, distributed systems
  • Datalogiens Videnskabsteori, history and future of computer science in too many words
  • Oversætter, compiler programming
  • Game animation (graduate course), graphics programming relating to game programming
  • Generic programming and library development (graduate course)